package com.xxcxcxcx.jobsystem.common.Job.Blacksmith;

import net.minecraft.world.entity.ai.attributes.Attribute;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;

public interface ItemSmithIn {
    void setNewDurable(ItemStack stack, float a);

    void setNewDamage(ItemStack stack, float a);
    void setNewDamageSpeed(ItemStack stack, float a);

    void setNewSpeed(ItemStack stack, float a);

    void setEffect(ItemStack stack, Attribute attribute, float num);
    void setKind(ItemStack stack, String kind);

    void setCreater(ItemStack stack, Player player, int Level);
}
